Order of the Red Band

Early in the evening of the fourth day Sheriff Hemlock sent word to the recuperating local heroes that he would like their presence in the Town Hall. The note said he had news that might interest them.

Rumors spread through the Rusty Dragon that Shalelu Andosana, the elf ranger who stopped into town once a season to restock and trade news was back after only a month. A traveler who had recently entered the Dragon picked up on the spreading news and chimed in that he had seen a haggard looking elf enter town an hour before and she looked truly worn out. The news made the locals worry about what news she might bring with her. She was an outsider but it was her work that normally did a good job of keeping the goblins away from town. Gathering favored weapon so as to never be caught off guard the heroes moved to the center of town and the town hall.

Entering the second floor office the heroes were introduced to a tight circle of city planners. Sheriff Hemlock made introductions to Mayor Deverin who thanked them for their job of fighting off the goblin attack and largely saving the town. She also conveyed her thanks for clearing out the trouble on Chopper’s Island. Sheriff Hemlock then introduced Shalelu as an “unofficial member of the town guard.” Shalelu made a smirk at that title. Hemlock then introduced the heroes as “Sandpoint’s latest crop of goblinslayers.”

Hemlock said, “Shalelu has been a thorn in the sides of local goblin tribes for years and few in the region know more about them than she does. I have just received a report from her that Sandpoint is not the only area in the region that has been attacked. In short, there’s been an increase in goblin-related raids along the Lost Coast, particularly in the dale between Nettlewood and Mosswood. Only a day ago a farm south of Mosswood was burnt to the ground by a group of goblins. Thankfully Shalelu was nearby and was able to rescue the family and drive off the goblins. This goblin problem is obviously not going away.” He then motions to Shalelu to begin.

“Belor’s told me of your work agains the goblins, and with Dorin amongst your ranks it is no wonder. His activities in the region these last two years has been a big help in the hinterlands. Well done defending Sandpoint. I’ve dedicated the last several years of my life to keeping them from causing too much trouble around these parts, but they’re tenacious and fecund little runts. Like weeds that bite.”

“There are five major goblin tribes in the region, and, traditionally, they’re pretty good at keeping eachother in line with intertribal squabbles and the like. Yet from what I’ve been able to piece together, members from all five tribes were involved in the raid on Sandpoint. A fair number of the Mosswood goblins I dealt with yesterday were already pretty beat up, and there was a lot of chatter about the ‘longshanks’ who killed so many of them. Now that I’ve met you, it seems obvious from their descriptions who they were talking about. Seems like you’ve made an impression.”

“In any event, the fact that the five tribes are working together disturbs me. Gobin tribes don’t get along unless they’ve got something big planned, and big plans require big bosses. I’m afraid that someone’s moved in on the goblins and organized them. And judging by these recent raids, what they’re organizing seems like bad news for all of us.”

Sheriff Hemlock stepped forward and announced, “I’m taking a few guards south to Magnimar tomorrow morning to seek additional soldiers to station here for a few weeks, at least until the extent of the goblin threat can be determined. While I am away Shalelu is going to sniff around Shank’s Wood, Brinestump, Mosswood, Devil’s Platter and a few other places to discover the goblins activities. I would like you to stay in town and keep up a public presence, if you don’t mind. Seeing you around town will do a lot for keeping worries down over the next few days.”

With that the meeting was over and Shalelu asked to accompany the heroes back to the Rusty Dragon for dinner and to learn more about them and swap intelligence.


Dorin shares what he has learned about the local goblin population from the last few years over dinner…

“The closest to Sandpoint are the Birdcruncher goblins, they live in caves along the western edge of the Devil’s Platter. Birdcrunchers are traditionally the least aggressive of the five tribes. The Licktoad goblins are to the south in the Brinestump Marsh and are excellent swimmers. The Seven Tooth goblins are to the east in Shank’s Wood and are adept at repurposing garbage as weapons and armor – this is likely the tribe that made up the bulk of the offensive on Sandpoint during the Swallowtail Festival.”

Dorin continues, “The Mosswood goblins are farther east and are the largest tribe, but they’re usually to busy fighting amongst themselves to pose much of a threat to the other tribes. However, if someone or something is unifying the tribes, the Mosswood goblins will pose a considerable threat. Lastly, the Thistletop goblins live on the Nettlewood Coast atop a small island, unfortunately I don’t know much about them.”

“I’ve also learned of several goblins of notable repute:

Big Gugmut is an usually muscular and tall goblin from the Mosswood tribe who is said to have a hobgoblin for a mother and a wild boar for a father.

Koruvus hails from the Seven Tooth tribe, has a shorter temper than most goblins and carries a magic longsword. I’ve overheard members of his tribe say that Korvuvus disappeared several months ago after he found a secret hideout in a cave along the cliffs. Some say he’s a ghost now, lying in wait to murder any goblins that try to discover his hideout.

Vorka is a goblin cannibal that lives in the Brinestump marsh, much to the dismay of the Licktoad tribe. Other tribes love him.

Rendwattle Gutwad is the Brinestump tribe’s Chieftain that allegedly never leaves his throne.

Ripnugget rules the Thistletop tribe and it’s said that the other tribes are envious of his lair.

Bruthazmus is an infamous bugbear ranger who lives in northern Nettelwood and often visits the five tribes to trade things he’s stolen from caravans for alcohol, news, or magic arrows. We might be able to gain some valuable information from Bruthazmus, but we need to be careful – he’s extremely dangerous."

Grim news from Mosswood
Zandu Zandu

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